Who doesn't love a game of Clue? A couple of years ago, I created a stations review where students must determine who dunnit. This year, I converted that to a Deck.Toys activity.
Students move around the house, answering multiple choice questions. The answer choices correspond to a suspect, murder weapon, or a location. When a person, place, or thing is selected by the answer, they must write down the station number on the student worksheet AND type in the answer on Deck.Toys. Thus, finding the murderer, murder weapon, and the murder location when everything else has been eliminated.
At the end of the Deck.Toys, I created a sort where students must determine who dunnit.
Deck.Toys makes it so easy to check on the student's progress! So, I can easily see which groups were correct!
If you don't like the Deck.Toys version, I have also included the link to the station activity.
Related Rates/Optimization (Deck.Toys version)
Related Rates/Optimization (Station Version)
~RJ
Students move around the house, answering multiple choice questions. The answer choices correspond to a suspect, murder weapon, or a location. When a person, place, or thing is selected by the answer, they must write down the station number on the student worksheet AND type in the answer on Deck.Toys. Thus, finding the murderer, murder weapon, and the murder location when everything else has been eliminated.
At the end of the Deck.Toys, I created a sort where students must determine who dunnit.
Deck.Toys makes it so easy to check on the student's progress! So, I can easily see which groups were correct!
If you don't like the Deck.Toys version, I have also included the link to the station activity.
Related Rates/Optimization (Deck.Toys version)
Related Rates/Optimization (Station Version)
~RJ
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